Claude Code plugins
7 plugins from public Claude Code marketplaces. Each one bundles skills, slash commands, agents, hooks or MCP servers that install together.
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DCC software. A lead and fourteen specialists that drive Blender 5.2 through Python, headless or in a live session: sculpting, retopology, UVs and baking, shading, hair, rigging, animation, previs, blockouts for render-to-real video, Geometry Nodes, lighting, Grease Pencil, hard surface, export to game engines. Twelve test suites pass headless on Blender 5.2.1.
Free, open-source Blender AI plugin for modeling, animation, rendering, validation, and repair with local Blender. Codex and Claude Code installers.
development94 specialized Blender skills: director orchestration, modeling/production/pipeline, extended art styles, horror packs, world/mood packs, gameplay genre direction, character archetypes, and visual eras. Subtype details in skill references. Built for Blender MCP.
creative3D asset production pipeline for Claude Code — from a text brief or a photo to an optimized, validated GLB, rigged and animated when asked. Scripted modeling measured against the photo, textures from CC0 scans (Poly Haven), optional AI generation (free TRELLIS.2 Spaces first, Hunyuan3D on request, local TRELLIS.2 templates), animation routed by subject (scripted quadruped cycles, UniMate text-to-motion, keyed props), marketplace search (PolyHaven, Sketchfab), optimization and multi-format export, on both Blender MCP servers.
Realsee skills for Claude Code: Argus panorama reconstruction and local editable Blender space modeling.
developmentGenerate 3D models with Alpha3D and build them into your open Blender scene, scaled, grounded, and placed from a plain-language description.
3dCreate professional 3D designs in Blender. Includes proven design workflow, parametric mesh patterns, material presets, and troubleshooting guide.