Claude Code plugins
3 plugins from public Claude Code marketplaces. Each one bundles skills, slash commands, agents, hooks or MCP servers that install together.
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Ground truth for FiveM/GTA V development. 24 offline data layers built from your own GTA V install and FiveM server: natives with apiset resolution and a Lua linter, archetypes, world placements, vanilla animation names, skeleton bone tags, vehicles, weapon components, peds, MLO interiors, embedded lights, weather timecycles, and your server's framework API. It checks your own files before the game sees them, decodes and edits prop lights against a measured vanilla reference, and covers parallax shaders and vanilla interior measurements. Nothing is guessed; a file that could not be inspected is never reported as clean.
developmentWeb Design Studio: cinematic-scroll builds cinematic, scroll-driven websites (pinned chapters, parallax, real-time 3D, full release pages) in your brand; scroll-audit scores an existing page; launch-page-strategy writes the story brief first. 28 live examples prove the range; the motion is the constant, the look is yours.
Simulation skills from broomva/skills: data-provider, parallax, sourcer.