Claude Code plugins
11 plugins from public Claude Code marketplaces. Each one bundles skills, slash commands, agents, hooks or MCP servers that install together.
Showing 11 plugins that match these filters.
11 plugins from public Claude Code marketplaces. Each one bundles skills, slash commands, agents, hooks or MCP servers that install together.
Showing 11 plugins that match these filters.
Everything: the master router plus all 79 game-dev skills across every engine, discipline, genre, and workflow.
Godot 4.7 engine skills (GDScript, C#, scenes, signals, 2D and 3D, physics, UI, shaders, multiplayer, export, headless tests).
Bevy 0.20, pygame-ce 2.5.8, LÖVE 11.5, Defold 1.14.1, and Roblox skills (Luau, DataStores, UI, networking, characters, physics, Studio, simulator economy).
Cross-engine concepts: game art, AI and behavior trees, procedural generation, dialogue, saves, audio, shaders, physics tuning, level design, input, game feel, cameras, HUD and menus, performance.
Unity 6.3 LTS engine skills (C#, Input System, 3D and 2D physics, animation, ScriptableObjects, tilemaps, NavMesh, builds).
Compositional genre templates: platformer, roguelike, RPG, FPS, tower defense, card, visual novel, survival, puzzle.
Unreal Engine 5.8 skills (Blueprints, C++ gameplay, Enhanced Input, Behavior Trees with EQS and StateTree, Niagara, packaging).
Web game frameworks: Phaser 4.2, PixiJS 8.22, three.js r187.
Process and shipping skills: game jam, fast prototyping, Steam, itch.io, game design docs.
Master router that detects the engine + task and loads the right skill(s).
Ebitengine v2.10.6 skill for 2D games in Go: input, rendering, text, audio, testing and builds.