glass MCP server
Commit Nov 13, 2026Enables AI coding agents to launch, interact with, and debug native GUI applications across desktop and mobile platforms using an accessibility-driven loop.
Also known as fixed-width/glass
- Stars
- 21
- Tools
- —
- Downloads, 30 days
- —
- Latest version
- 1.9.0
- Last commit
- Nov 13, 2026
- License
- Apache-2.0
What is glass MCP?
glass enables AI coding agents to launch, interact with, and debug native GUI applications across desktop and mobile platforms using an accessibility-driven loop.
Summary generated from the project's README
About glass MCP server
Glass provides a way for AI coding agents to interact with native GUI applications through a closed loop of building, seeing, interacting, and debugging. Instead of relying solely on screenshots, the server uses accessibility trees to allow agents to identify named controls and verify UI changes via text. This enables an autonomous workflow where an agent can launch an application, reproduce a bug, fix the source code, and confirm the resolution without human intervention.
The server supports multiple platforms including Windows, macOS, Linux with X11 or Wayland, and mobile environments via Android AVD emulators or iOS Simulators. It works as a black box, meaning it requires no special integration within the application being tested. Users can connect it to any MCP host using stdio or network HTTP transport. Setup requirements vary by platform, such as using Sandboxie on Windows or specific enrollment and permission grants on macOS to manage development accounts.
What you can do with it
- 1Automated UI bug reproductionAn agent can use the accessibility tree to find a specific button and trigger a failure to identify a bug.
- 2Cross-platform mobile testingDevelopers can have an agent drive an Android emulator or an iOS simulator to test mobile interfaces.
- 3Visual regression testingFor apps without accessibility support, an agent can compare pixel changes to detect UI updates.
- 4Headless Linux developmentAn agent can run and test GUI applications on Linux using private displays to avoid interfering with the user's desktop.
Written from the project's README. Every use case is checked against a quote from it.
Automated checks
Ran Nov 14, 2026Full report →Not verified yet. A server needs a score of 80, no serious finding, and enough data for us to check. How checks work · What to fix for more points
- Source repository linked and reachablefixed-width/glass is public and reachablegithub.com/fixed-width/glass ↗Pass
- Package names this repository as its sourceNot checked
- Build provenance (Sigstore attestation)Not checked
- Open source license (OSI)Apache-2.0spdx.org/licenses/Apache-2.0.html ↗Pass
- Commit or release in the last yearLast commit or release 2026-11-13github.com/fixed-width/glass ↗Pass
- OpenSSF ScorecardNot checked
- Package name not close to a popular packageNot checked
- No critical advisory in the package or its dependenciesNot checked
- No hidden instructions to the model0 tool descriptions and the README read; no override phrases, credential paths or hidden charactersPass
- Destructive tools are labelledNot checked
- Remote endpoint answers the MCP handshakeNot checked
README
View on GitHubglass
Give your coding agent hands for the app it's building — launch it, drive it, and verify the result, without burning a screenshot on every step.
A Rust MCP server that gives an AI coding agent a closed build → see → interact → debug loop over external native GUI applications.
glass lets an agent launch a GUI app, capture what is on screen, inject mouse and keyboard input, read the app's logs, and detect visual changes — so a coding agent can build and debug UI applications independently instead of asking the user "does this look right?".
glass drives apps as an external black box, so it works with any native GUI app regardless of toolkit
or language. It has two Linux backends (X11 and Wayland), a Windows backend, an
Android backend (an AVD emulator, driven over adb from any host), an iOS backend (native
apps in the Simulator over xcrun simctl, with input and the accessibility tree via idb_companion,
including a two-finger pinch), and a macOS backend, behind a platform-agnostic core.
The same input tools work across backends. Default Linux displays and mobile emulators keep input
separate from your desktop. Windows shares it; macOS adds a preview of separate-account setup for
apps off your desktop, alongside its existing shared-desktop setup. glass_capabilities with
scope: "session" reports click, scroll and text support and whether each can affect your desktop.
The macOS account setup uses the normal
MCP tools and one Glass installation. Application setup… guides enrollment, permission handoff and
live readiness checks, including creating a standard development account with a locally chosen
password. It needs a real login and Glass privacy grants in that account,
retained between runs. Enrollment applies to your macOS user; glass-mcp unenroll returns to
shared-desktop use while retaining the app, development account and MCP startup integration.
Development loops have been tested on an Apple Silicon Mac mini without a physical monitor.
These runtime checks used an initialized development account and include physical keyboard/mouse
coexistence, recovery after an interrupted client, and starting its development desktop after a real
reboot with existing permissions. New-account onboarding has also reached Ready and passed ordinary
app interaction on that Mac. Initial macOS login and any missing privacy grants require user action;
setup on a clean macOS installation without prior Glass grants has not been tested. Application setup includes
Start environment… for a missing development desktop, using local account credentials and an
already enabled macOS Screen Sharing service. This guided post-reboot flow and ordinary
build/interact/rebuild/stop loops in an indexed workspace have been tested without repeating
enrollment or permission setup. Unattended development-desktop startup is not implemented.
See it

An agent building a GUI app runs it under glass, reproduces a bug from the accessibility tree (no screenshots), fixes the code, and re-verifies — the loop it otherwise can't close on its own. Try it yourself.
Try it in 60 seconds
-
Download glass for your platform from the Releases page and connect it to your agent — glass works with any MCP host (see which are verified).
-
Get the example app — clone this repo, or download
examples/tasks-demo/tasks_demo.py(on Linux it needssudo apt install python3-gi gir1.2-gtk-4.0). -
Paste this to your agent:
Use glass to run
examples/tasks-demo/tasks_demo.pywith accessibility on. There's a bug: clicking Add doesn't add the typed task. Reproduce it by driving the UI and checking the accessibility tree (don't just screenshot), then find and fix the bug in the code and verify a task actually appears.
Your agent launches the app, reproduces the bug from the accessibility tree, fixes the one-line
wiring bug, and confirms the task appears — the whole build → see → interact → debug loop, start to
finish. (glass-mcp doctor checks your environment if anything's off.)
The loop in practice
An agent can fill in a form, click Save, and check that the app reports success. When the app exposes an accessibility tree, the agent works with named controls and verifies changes from text:
glass_start { "run": ["python3", "app.py"] }
glass_do { "actions": [
{ "action": "set_value",
"target": { "query": "account", "role": "TextField", "states": ["enabled"] },
"text": "hello" },
{ "action": "click_element",
"target": { "query": "Save", "role": "Button", "states": ["enabled"] },
"mode": "auto" },
{ "action": "wait_for_element", "name": "Saved" }
] }
glass_logs
Use glass_find_elements to inspect candidates when the intended target is not unique or known well
enough to act on directly. Use glass_a11y_snapshot to explore the app's controls. See the
tool reference for click modes and platform behavior.
For a canvas or custom-rendered app with no accessibility tree, drive it by pixels instead —
glass_screenshot, glass_click {x,y}, and glass_diff, which returns changed_pct + a bbox as
text, so routine checks between screenshots cost no vision tokens. Why the loop is shaped this way:
the build → see → interact → debug loop.
To review a run after the app stops, opt into session evidence recording
with --trace-dir. Glass retains tool inputs and requested results in bounded storage, then
glass-mcp trace inspect and trace export validate the trace and package its evidence in a ZIP.
Recording is off by default; retained app content can contain sensitive data.
Install at a glance
Download the latest build for your platform from the Releases page, then set up your host:
- Linux — docs/how-to/setup-linux.md (X11 or Wayland;
Xvfb/sway+ bubblewrap) - Windows — docs/how-to/setup-windows.md (a prebuilt
.exe+ Sandboxie) - macOS — docs/how-to/setup-macos.md (install the notarized
.dmg; no build needed) - Android — docs/how-to/setup-android.md (an AVD emulator, from any host)
- iOS — docs/how-to/setup-ios.md (the Simulator, macOS host only)
Every asset is listed in docs/reference/platforms.md.
Prefer to compile, or on an architecture with no published asset? See
docs/how-to/build-from-source.md — it is a single cargo build.
Then connect glass to your agent and run glass-mcp doctor to check
the environment. New here? Follow the tutorial for a guaranteed first
success.
For new agent configurations, use glass-mcp --tool-profile lean for 17 tools, with actions through
glass_do, annotated screenshots and optional log waits. The full toolbox remains the compatible
binary default. Inspect either inventory without
starting a session using glass-mcp tools --json; see tool profiles.
Drive it well — the glass-drive skill
glass needs no app integration and no skill to run, but an agent drives it far more reliably with the open glass-drive Agent Skill — it stops the agent spending its first turns rediscovering the verify-cheaply-then-look loop. Installing it is the single highest-leverage thing you can add when pointing an agent at glass.
Platform support
✓ supported · ◑ partial · – not supported · 🚧 planned.
| Capability | Linux (X11 + Wayland) | Windows | Android (AVD) | iOS (Simulator) | macOS |
|---|---|---|---|---|---|
| Capture · input · windows · clipboard · logs | ✓ | ✓ | ✓ | ✓ | ✓ |
| Accessibility (semantic addressing) | ✓ AT-SPI | ✓ UI Automation | ✓ UIAutomator | ✓ idb | ✓ AX |
| Containment / sandboxing | ✓ bubblewrap | ✓ Sandboxie | ✓ the emulator VM | ✓ the Simulator | ✓ Seatbelt |
| Input without desktop interference | ✓ private display | – shared desktop | ✓ emulator | ✓ Simulator | ◑ separate account (preview) |
| Display isolation (app off your desktop) | ✓ headless Xvfb / sway | – VM needed | ✓ headless emulator | ✓ headless simctl boot | ◑ separate account (preview) |
Full matrix, per-capability detail, and system requirements: docs/reference/platforms.md. Transport is MCP over stdio (default) or network HTTP.
Documentation
The full docs — tutorial, how-to guides, reference, and explanations — are under
docs/. See CHANGELOG.md for release notes, and
Stability and versioning for what a 1.0 release guarantees.
Contributing? CONTRIBUTING.md has the gates a PR has to pass, and
Verify a change covers platform code your own host cannot run.
License
glass is open core, licensed Apache-2.0 — see LICENSE-APACHE.
glass MCP questions
How does the agent interact with applications?
The agent can use the accessibility tree to work with named controls or drive the app by pixels using screenshots and coordinate-based clicks.
Can glass run apps without interfering with my desktop?
Yes, default Linux displays and mobile emulators keep input separate from your desktop, while macOS offers a separate-account preview for apps off your desktop.