Provides AI coding assistants with direct sensory access to live web applications by capturing and analyzing audio, visuals, and performance data.
Also known as asume21/webear
- Stars
- 1
- Tools
- —
- Downloads, 30 days
- —
- Latest version
- 1.2.4
- Last commit
- Oct 28, 2026
- License
- MIT
What is webear MCP?
webear provides AI coding assistants with direct sensory access to live web applications by capturing and analyzing audio, visuals, and performance data.
Summary generated from the project's README
About webear MCP server
Webear provides AI coding assistants with direct sensory access to live web applications by tapping into the Web Audio API. This allows an AI to hear the digital output of a browser tab without the interference of room acoustics or microphone hardware. Developers can integrate this into their workflow using an Express middleware on a local dev server or by connecting to a hosted relay via SSE. The server runs inside an IDE like Claude Code, Cursor, or Windsurf using stdio.
Users can interact with the application through specific tools such as capture_audio, analyze_audio, describe_audio, and diff_audio. While basic analysis like loudness and clipping can be performed locally with ffmpeg, advanced features like spectral centroid, BPM, and timing jitter require a CodedSwitch API key. The system is designed for web audio developers, game creators, and music app builders who need to debug complex audio graphs, synths, or mixing issues directly through their AI assistant.
What you can do with it
- 1Debug audio mixing issuesAsk your AI to analyze a live audio stream to identify why a specific frequency band sounds muddy.
- 2Detect audio regressionsUse the tool to compare audio captures from different code versions to find changes in loudness or tone.
- 3Monitor signal clippingCheck if your web application is producing audio that exceeds the maximum peak levels.
- 4Analyze rhythmic consistencyEvaluate the timing jitter and BPM of a web-based musical application.
Written from the project's README. Every use case is checked against a quote from it.
How to install webear MCP
Formats verified 10 Nov 2026Add to CursorAdd to GooseInstall webear MCP in Claude Code
$ claude mcp add --env 'CODEDSWITCH_API_KEY=<YOUR_CODEDSWITCH_API_KEY>' webear -- npx -y webearInstall webear MCP in Cursor
~/.cursor/mcp.json
{
"mcpServers": {
"webear": {
"command": "npx",
"args": [
"-y",
"webear"
],
"env": {
"CODEDSWITCH_API_KEY": "<YOUR_CODEDSWITCH_API_KEY>"
}
}
}
}Install webear MCP in VS Code
.vscode/mcp.json
{
"servers": {
"webear": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"webear"
],
"env": {
"CODEDSWITCH_API_KEY": "<YOUR_CODEDSWITCH_API_KEY>"
}
}
}
}Install webear MCP in VS Code CLI
$ code --add-mcp '{"name":"webear","type":"stdio","command":"npx","args":["-y","webear"],"env":{"CODEDSWITCH_API_KEY":"<YOUR_CODEDSWITCH_API_KEY>"}}'Install webear MCP in Claude Desktop
claude_desktop_config.json
{
"mcpServers": {
"webear": {
"command": "npx",
"args": [
"-y",
"webear"
],
"env": {
"CODEDSWITCH_API_KEY": "<YOUR_CODEDSWITCH_API_KEY>"
}
}
}
}Install webear MCP in Codex
$ codex mcp add webear --env 'CODEDSWITCH_API_KEY=<YOUR_CODEDSWITCH_API_KEY>' -- npx -y webearInstall webear MCP in Codex config.toml
~/.codex/config.toml
[mcp_servers.webear] command = "npx" args = ["-y", "webear"] [mcp_servers.webear.env] CODEDSWITCH_API_KEY = "<YOUR_CODEDSWITCH_API_KEY>"
Install webear MCP in Gemini CLI
$ gemini mcp add -s user -e 'CODEDSWITCH_API_KEY=<YOUR_CODEDSWITCH_API_KEY>' webear npx -- -y webearInstall webear MCP in Gemini settings.json
~/.gemini/settings.json
{
"mcpServers": {
"webear": {
"command": "npx",
"args": [
"-y",
"webear"
],
"env": {
"CODEDSWITCH_API_KEY": "<YOUR_CODEDSWITCH_API_KEY>"
}
}
}
}Configuration
CODEDSWITCH_API_KEYRequiredSecretAPI key from codedswitch.com for audio analysis
WEBEAR_BASE_URLURL of your dev server where WebEar middleware is mounted
| Name | Description | |
|---|---|---|
| CODEDSWITCH_API_KEY | API key from codedswitch.com for audio analysis | RequiredSecret |
| WEBEAR_BASE_URL | URL of your dev server where WebEar middleware is mounted |
Automated checks
Ran Nov 13, 2026Full report →Passed our automated checks. That is not a security audit: read the code and give the server the narrowest access it needs. How checks work
- Source repository linked and reachableasume21/webear is public and reachablegithub.com/asume21/webear ↗Pass
- Package names this repository as its sourcewebear names asume21/webear as sourcenpmjs.com/package/webear ↗Pass
- Build provenance (Sigstore attestation)No build attestation published for this releaseNot checked
- Open source license (OSI)MITspdx.org/licenses/MIT.html ↗Pass
- Commit or release in the last yearLast commit or release 2026-10-28github.com/asume21/webear ↗Pass
- OpenSSF ScorecardNot checked
- Package name not close to a popular packageNo popular package one edit away from webearPass
- No critical advisory in the package or its dependencies99 resolved dependencies checked; no critical advisoryosv.dev ↗Pass
- No hidden instructions to the model0 tool descriptions and the README read; no override phrases, credential paths or hidden charactersPass
- Destructive tools are labelledNot checked
- Remote endpoint answers the MCP handshakeNot checked
README
View on GitHubwebear
Give your AI real senses — hear, see, and feel any web app.
An MCP server + browser SDK that gives AI coding assistants direct sensory access to a live web application. Audio, visuals, performance, network, security, and console — captured from the browser, analyzed in real time, delivered via MCP.
"The beat sounds muddy" → your AI captures 3 seconds, measures the spectral centroid at 580 Hz with 45% energy below 250 Hz, and tells you exactly why.

What It Does
| Tool | Description |
|---|---|
capture_audio |
Record a short clip (500ms–30s) of what your web app is outputting right now |
analyze_audio |
Signal analysis: RMS, peak dB, clipping, spectral centroid, frequency bands, BPM, timing jitter |
describe_audio |
Plain-English AI description — "the kick is boomy with heavy sub buildup around 80 Hz" |
diff_audio |
Compare two captures and flag what changed — loudness, tone, timing, clipping |
How It Works
Browser (Web Audio API)
↓ MediaRecorder taps the AudioContext output node
↓ Uploads WebM blob via HTTP POST
Express Middleware (your dev server)
↓ Stores captures in memory, dispatches commands via SSE
MCP Server (stdio — runs inside your IDE)
↓ Retrieves captures, sends to CodedSwitch analysis API
AI Coding Assistant
→ "Your bass band is 42% of the mix (high), spectral centroid
is 580 Hz (muddy), and timing jitter is 23ms — the scheduler
is drifting under load."
The key difference from every other audio MCP: this taps the Web Audio graph directly, bypassing room acoustics, microphone hardware, and the need to export files.
Quick Start
1. Install
npm install webear
2. Add the Express middleware to your dev server
import express from 'express'
import { webearMiddleware } from 'webear/middleware'
const app = express()
app.use(express.json())
// Mount the audio debug bridge (automatically disabled in production)
app.use('/api/webear', webearMiddleware())
app.listen(5000)
3. Add the client snippet to your web app
Option A — auto-detect everything (Tone.js or raw Web Audio)
import WebEar from 'webear/client'
WebEar.init()
Option B — explicit AudioContext
const ctx = new AudioContext()
const masterGain = ctx.createGain()
masterGain.connect(ctx.destination)
WebEar.init({ audioContext: ctx, outputNode: masterGain })
Option C — Tone.js project
import * as Tone from 'tone'
WebEar.init({ toneJs: true })
Option D — Three.js WebGL Game
import * as THREE from 'three'
const listener = new THREE.AudioListener()
camera.add(listener)
WebEar.init({ tapNode: listener.getInput() })
Option E — plain script tag
<script src="node_modules/webear/client-snippet.js"></script>
<script>WebEar.init()</script>
4. Configure your IDE
Claude Code (.mcp.json in project root):
{
"mcpServers": {
"webear": {
"command": "npx",
"args": ["webear"],
"env": {
"WEBEAR_BASE_URL": "http://localhost:5000",
"CODEDSWITCH_API_KEY": "your-key-here"
}
}
}
}
Cursor (.cursor/mcp.json):
{
"mcpServers": {
"webear": {
"command": "npx",
"args": ["webear"],
"env": {
"WEBEAR_BASE_URL": "http://localhost:5000",
"CODEDSWITCH_API_KEY": "your-key-here"
}
}
}
}
Windsurf (mcp_config.json):
{
"webear": {
"command": "npx",
"args": ["webear"],
"disabled": false,
"env": {
"WEBEAR_BASE_URL": "http://localhost:5000",
"CODEDSWITCH_API_KEY": "your-key-here"
}
}
}
5. Get an API key — optional, and not to start
analyze_audio works with no key and no account. If ffmpeg is on your PATH,
it decodes and analyzes the capture on your machine and returns a basic report:
duration, loudness, peak level and whether the audio is clipping. Nothing is
uploaded. Try the tool before you sign up for anything.
A key unlocks the parts that need more than arithmetic:
| No key | With key | |
|---|---|---|
capture_audio |
✓ | ✓ |
analyze_audio |
Basic — duration, loudness, peak, clipping (local) | Full — spectral centroid, band energy, crest factor, BPM, timing jitter |
describe_audio — what it SOUNDS like |
— | ✓ |
mix_coach — measured + heard |
— | ✓ |
diff_audio — before/after |
— | ✓ |
To get one:
- Create a free account at codedswitch.com.
- Go to codedswitch.com/developer (also in the account menu as Developer API).
- Click Generate API Key — that value is your
CODEDSWITCH_API_KEY. Keys start withwbr_.
Free tier: 50 analyses/day. No credit card required.
6. Start your dev server, open your app, play audio, then ask your AI:
"Capture 3 seconds and tell me why the bass sounds muddy."
"Compare the audio before and after my last commit."
"Is there any clipping in the high-frequency range?"
Example Output
analyze_audio
── Audio Analysis Report ──────────────────────────────
Duration: 3.02s
── Loudness ─────────────────────────────────────────
RMS: -12.4 dBFS
Peak: -1.2 dBFS
Dynamic range: 11.2 dB
Crest factor: 3.63
Clipping: none
── Tone ──────────────────────────────────────────────
Spectral centroid: 2847 Hz
DC offset: 0.00012 (ok)
── Frequency Bands ───────────────────────────────────
Sub (20-80 Hz): 8.2%
Bass (80-250 Hz): 22.1%
Mid (250-2k Hz): 38.4%
Hi-mid (2-6k Hz): 21.8%
High (6k+ Hz): 9.5%
── Rhythm ────────────────────────────────────────────
Estimated BPM: 92
Onset count: 12
Timing jitter: 4.2 ms std dev
── Summary ───────────────────────────────────────────
Loudness: -12.4 dBFS RMS, peak -1.2 dBFS. Tone: balanced (centroid 2847 Hz).
Band mix — sub: 8% | bass: 22% | mid: 38% | hi-mid: 22% | high: 10%.
Rhythm: estimated 92 BPM, 12 onsets detected. Timing: very tight (< 5 ms jitter).
diff_audio
── Audio Diff: a1b2c3d4… → e5f6g7h8… ──
── Loudness ──────────────────────────────────────────
RMS: -14.2 dBFS → -12.4 dBFS (+1.8 dBFS)
⚠ Peak: -3.1 dBFS → -0.2 dBFS (+2.9 dBFS)
⚠ CLIPPING INTRODUCED — gain staging regression
── Tone ──────────────────────────────────────────────
⚠ Spectral centroid: 2847.0 Hz → 1920.0 Hz (-927.0 Hz)
── Interpretation ────────────────────────────────────
A gain bug was introduced that causes clipping.
Tonal character changed noticeably — EQ or filter behaviour may have shifted.
Configuration
Environment Variables
| Variable | Default | Description |
|---|---|---|
WEBEAR_BASE_URL |
http://localhost:4000 |
URL of your dev server (where middleware is mounted) |
CODEDSWITCH_API_KEY |
— | API key from codedswitch.com — required for analyze_audio and describe_audio |
MCP_API_URL |
https://www.codedswitch.com |
Override the analysis API base (advanced / self-hosted) |
Middleware Options
webearMiddleware({
maxCaptures: 50, // Max captures in memory (default: 50)
maxAgeMins: 10, // Auto-evict after N minutes (default: 10)
maxUploadBytes: 50e6, // Max upload size (default: 50MB)
devOnly: true, // Disable in production (default: true)
})
Client Options
WebEar.init({
audioContext: myCtx, // Your AudioContext instance
outputNode: myGainNode, // The node to tap (defaults to destination)
toneJs: true, // Auto-detect Tone.js context
bridgeBase: '/api/webear', // Override API path
devOnly: true, // Only init outside of production (default: true)
})
Requirements
- Node.js >= 18
- A browser that supports
MediaRecorder(Chrome, Firefox, Edge, Safari 14+) - A
CODEDSWITCH_API_KEYfor analysis (free at codedswitch.com)
Who Is This For?
- Web Audio / Tone.js developers — debug beats, synths, effects, and mixing without leaving your IDE
- Game audio developers — verify sound effects, spatial audio, and mixing in real-time
- Music app builders — catch regressions between code changes with
diff_audio - Podcast / streaming apps — validate audio quality, levels, and encoding
- Anyone whose app makes sound — if it has a Web Audio graph, your AI can now hear it
Why Not Just Use the Microphone?
Microphone MCPs capture room sound — your fan noise, chair creaks, and room reverb are all in the recording. webear taps the Web Audio API before it hits the DAC, giving you a clean digital signal with no room artifacts.
Web Perception — Full Sensor Suite
WebEar started as audio-only. Web Perception expands it to 6 senses:
| Sensor | What it perceives |
|---|---|
| WebEar | Audio — mix quality, rhythm, instruments, clipping |
| WebEye | Visual — canvas, UI layout, animations, screenshots |
| WebSense | Performance — frame rate, memory, audio latency |
| WebNerve | Network — API latencies, connection quality, storage |
| WebShield | Security — cookies, storage exposure, CSP, framing |
| WebLog | Console — logs, warnings, errors, uncaught exceptions |
Install the full browser SDK
import { WebPerception } from 'webear/perception'
WebPerception.init({
apiKey: 'wbr_YOUR_API_KEY',
relayUrl: 'https://www.codedswitch.com',
sensors: ['ear', 'eye', 'sense', 'nerve', 'shield', 'log'],
})
Or use a single sensor:
import { WebEar } from 'webear/perception'
WebEar.init({
apiKey: 'wbr_YOUR_API_KEY',
ear: { audioContext: myCtx, audioNode: masterGain },
})
Connect via MCP (hosted relay — no local server required)
{
"mcpServers": {
"webear": {
"url": "https://www.codedswitch.com/api/webear/mcp/sse",
"headers": {
"Authorization": "Bearer wbr_YOUR_API_KEY"
}
}
}
}
Available MCP Tools
| Sensor | Tool | Credits | Description |
|---|---|---|---|
| Ear | capture_audio |
Free | Record live tab audio |
| Ear | analyze_audio |
1 | BPM, loudness, frequency bands, clipping, dynamic range |
| Ear | describe_audio |
2 | AI plain-English description — instruments, genre, mood, mix notes |
| Ear | diff_audio |
1 | Compare two captures — loudness, tone, timing deltas |
| Ear | groove_score |
2 | Grid alignment, swing factor, consistency (0–100%) |
| Ear | capture_and_analyze |
1 | Capture + analysis in one call |
| Ear | mix_coach |
3 | Structured mixing feedback |
| Eye | capture_video |
Free | Record canvas/video from the tab |
| Eye | describe_video |
2 | AI visual description — layout, colors, bugs |
| Eye | diff_visuals |
2 | Compare two visual captures |
| Sense | capture_telemetry |
Free | FPS, memory, layout shifts, audio latency |
| Sense | analyze_telemetry |
1 | Frame drops, memory pressure, audio underruns |
| Nerve | capture_nerve |
Free | API timings, connection quality, storage size |
| Nerve | analyze_nerve |
1 | Slow APIs, connection quality, storage bloat |
| Shield | capture_shield |
Free | Cookies, CSP, storage exposure, framing |
| Shield | analyze_shield |
1 | CORS issues, non-HttpOnly cookies, missing CSP |
| Log | capture_logs |
Free | Console output + uncaught exceptions |
| Log | analyze_logs |
1 | Error patterns, stack traces, repeated warnings |
Get an API Key
- Create a free account at codedswitch.com.
- Open codedswitch.com/developer — also linked as Developer API in the account menu.
- Click Generate API Key and copy it. Keys start with
wbr_.
Free tier: 50 analyses/day, no credit card required.
Changelog
2.0.1
- Fixed the getting-started path for API keys. The previous instruction ("Settings → WebEar") was wrong — there is no WebEar section under Settings. Keys live at codedswitch.com/developer (linked as Developer API in the account menu). Both the Quick Start and the Web Perception sections now point to the correct place.
- The SDK's "missing API key" console error now links straight to the key page.
Contributing
See CONTRIBUTING.md.
License
MIT — see LICENSE
Author
Built by @asume21 — CodedSwitch
webear MCP questions
How do I add webear MCP to Claude Code?
Run claude mcp add --env 'CODEDSWITCH_API_KEY=<YOUR_CODEDSWITCH_API_KEY>' webear -- npx -y webear in your terminal. Add --scope user to make it available in every project.
How do I add webear MCP to Cursor?
Open ~/.cursor/mcp.json and add the server under mcpServers, using the Cursor config shown in the install section above.
Does analyze_audio require an API key?
Basic analysis including duration, loudness, peak level, and clipping works locally without a key if ffmpeg is installed. Advanced metrics like spectral centroid and BPM require a CodedSwitch API key.