Claude Code plugins
6 plugins from public Claude Code marketplaces. Each one bundles skills, slash commands, agents, hooks or MCP servers that install together.
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Full video production studio for Remotion. AI voiceovers (ElevenLabs), music (Eleven Music), sound effects, stock footage (Pexels), AI image/video generation (KIE, Replicate), TikTok-style captions, 3D content, transitions, video analysis & review (TwelveLabs) — all wired into Remotion compositions. 13 slash commands, 3 agents, 5 MCP servers.
235 battle-tested Claude Code skills (187 with catalog-ready descriptions, the rest groomed nightly) from a live second-brain + assistant operation: quality gates (/tt), retrospectives (/retro), CRM sync, vault ingest, multi-model second opinions, fleet coordination and more. Method, not data - personal examples replaced with fictional ones.
Game testing for Unity, Unreal and Godot: engine test frameworks, frame-time and memory profiling, gameplay record and replay, and multiplayer coverage. Includes the six-category game-test taxonomy and a platform certification overview (Sony TRC, Nintendo Lotcheck, Xbox Requirements, Steam Direct). An authoring agent (game-test-scenario-author) detects the engine, scaffolds the test tree, and writes one scenario per spec.
functional-testingComprehensive research co-pilot — literature review, methodology, ethics review, data analysis, qualitative coding, brainstorming, manuscript drafting, replication design, grant writing, talk building, citations, survey design, and peer review.
researchSaga, CQRS and event sourcing tests: compensating actions, the transactional outbox, replay determinism, and projection consistency windows. A critic agent (saga-critic) flags missing compensating transactions and other distributed-transaction defects.
backend-distributedTools for REPL-first Clojure workflows featuring Clojure instructions, the interactive programming agent and supporting guidance.