Claude Code plugins
2 plugins from public Claude Code marketplaces. Each one bundles skills, slash commands, agents, hooks or MCP servers that install together.
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Game testing for Unity, Unreal and Godot: engine test frameworks, frame-time and memory profiling, gameplay record and replay, and multiplayer coverage. Includes the six-category game-test taxonomy and a platform certification overview (Sony TRC, Nintendo Lotcheck, Xbox Requirements, Steam Direct). An authoring agent (game-test-scenario-author) detects the engine, scaffolds the test tree, and writes one scenario per spec.
functional-testingEmbedded C/C++ testing: GoogleTest on ARM, Unity and Ceedling with CMock mocks, QEMU system emulation, gcov coverage, and hardware-in-the-loop. An authoring agent (embedded-test-author) detects the framework and execution path, scaffolds the harness when none exists, and writes one unit test per spec.
functional-testing