test-driven-development skill
계약 기반 테스트와 아키텍처 경계 관리를 통해 소프트웨어를 설계하는 테스트 주도 개발(TDD) 원칙을 적용합니다.
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test-driven-development skill은 무엇을 하나요?
test-driven-development은(는) agent skill입니다. 계약 기반 테스트와 아키텍처 경계 관리를 통해 소프트웨어를 설계하는 테스트 주도 개발(TDD) 원칙을 적용합니다.
skill의 SKILL.md에서 생성된 요약입니다.
test-driven-development skill 정보
이 SKILL은 개발자와 AI 에이전트가 소프트웨어 설계에 테스트 주도 개발 원칙을 적용할 수 있도록 지원합니다. 테스트를 단순한 사후 작업이 아니라 비즈니스 요구사항과 기대 동작을 정의하는 공식적인 계약으로 취급합니다. 에이전트가 이 SKILL을 로드하면 실패하는 테스트를 먼저 작성하는 방법, 아키텍처 경계를 관리하는 방법, 그리고 stub, mock, fake, spy와 같은 적절한 테스트 더블을 사용하는 방법에 대한 가이드를 제공합니다.
사용자는 깨진 코드에 맞춰 테스트를 수정하는 대신 구현부 수정에 집중함으로써 높은 코드 품질을 유지할 수 있습니다. 또한 내부 private 메서드를 모크하려는 시도와 같은 설계 결함을 식별하고 리팩터링을 제안합니다. 이 SKILL은 레이어, 모듈, 프로세스, 외부 시스템 경계를 포함한 광범위한 아키텍처 경계를 다룹니다. 특히 JUnit, pytest, clojure.test와 같은 특정 프레임워크를 사용할 때 유용하며, 단위 테스트는 컴포넌트 로직을 검증하고 통합 테스트는 경계를 넘나드는 실제 시스템 동작을 검증하도록 돕습니다.
agent가 수행할 수 있는 작업
- 1실패하는 테스트 디버깅테스트 어설션(assertion)을 수정하는 대신, 테스트 실패를 구현부를 디버깅하는 신호로 활용합니다.
skill의 SKILL.md를 기반으로 작성되었습니다. 모든 사용 사례는 해당 문서의 인용구와 대조 확인되었습니다.
test-driven-development skill 설치 방법
각 명령은 skill 폴더를 클라이언트의 skills 디렉터리에 복사합니다. 클라이언트를 재시작하거나 새 세션을 시작하여 로드하세요.플러그인에 test-driven-development skill 설치
/plugin marketplace add Pyroxin/opinionated-claude-skills /plugin install opinionated-software-engineering@opinionated-claude-skills
Claude Code에 test-driven-development skill 설치
~/.claude/skills/test-driven-development/SKILL.md
$ npx degit Pyroxin/opinionated-claude-skills/opinionated-software-engineering/skills/test-driven-development ~/.claude/skills/test-driven-developmentClaude Code (project)에 test-driven-development skill 설치
.claude/skills/test-driven-development/SKILL.md
$ npx degit Pyroxin/opinionated-claude-skills/opinionated-software-engineering/skills/test-driven-development .claude/skills/test-driven-developmentCodex에 test-driven-development skill 설치
~/.agents/skills/test-driven-development/SKILL.md
$ npx degit Pyroxin/opinionated-claude-skills/opinionated-software-engineering/skills/test-driven-development ~/.agents/skills/test-driven-developmentGemini CLI에 test-driven-development skill 설치
~/.gemini/skills/test-driven-development/SKILL.md
$ npx degit Pyroxin/opinionated-claude-skills/opinionated-software-engineering/skills/test-driven-development ~/.gemini/skills/test-driven-developmentClaude.ai에 test-driven-development skill 설치
npx degit Pyroxin/opinionated-claude-skills/opinionated-software-engineering/skills/test-driven-development test-driven-development && zip -r test-driven-development.zip test-driven-development # claude.ai → Customize → Skills → + → Create skill → Upload a skill → test-driven-development.zip
SKILL.md
GitHub에서 보기Test-Driven Development
For system-level design principles and architectural boundaries, see the software-engineer skill.
Core Philosophy
<core_philosophy>
Foundation: TDD is an application of contract-based design. Tests define the contract an implementation must fulfill—they are specifications, not afterthoughts. This connects directly to the abstraction principles in the software-engineer skill.
Tests = Contracts: Tests represent business requirements and expected behavior. They are contracts the implementation must fulfill. Never compromise test integrity to achieve green tests.
Tests are source of truth: When tests fail, fix the implementation. Only change tests when requirements change or test has a verified bug. </core_philosophy>
Testing Approach
Architectural Boundaries and Mocking Strategy
<architectural_boundaries> Identify architectural boundaries in your system:
- Layer boundaries (e.g., data layer, service layer, presentation layer)
- Module boundaries (e.g., namespaces, packages, crates)
- Process boundaries (e.g., Erlang processes, Elixir GenServers)
- External system boundaries (e.g., APIs, databases, third-party services) </architectural_boundaries>
<unit_definition> What constitutes a "unit":
A "unit" is a cohesive component at an architectural boundary:
- Classes (e.g., Java, Python, Swift)
- Namespaces with related functions (e.g., Clojure, Haskell)
- Modules with related predicates (e.g., Prolog)
- Processes/GenServers (e.g., Erlang, Elixir)
- Modules with traits/protocols (e.g., Rust, Swift) </unit_definition>
<mocking_rules> When to mock:
- Mock dependencies across architectural boundaries
- External dependencies injected/passed into system under test get mocked
When NOT to mock:
- Don't mock the system under test itself
- Don't mock within a cohesive unit (e.g., private methods, internal helpers)
- If tempted to mock internals, that's a design smell — refactor instead </mocking_rules>
<test_balance> Balance unit and integration tests:
- Unit tests: Test each component in isolation with mocked dependencies across boundaries
- Integration tests: Test behavior across boundaries with real implementations
- Both are necessary — unit tests verify component logic, integration tests verify system behavior
- Over-mocked tests validate mocks, not real behavior </test_balance>
┌───────────────────────────────────────────────────────┐
│ Application Core │
│ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ │
│ │ Domain │ │ Service │ │ Use Case │ │
│ │ Models │ │ Layer │ │ Layer │ │
│ └─────────────┘ └─────────────┘ └─────────────┘ │
│ │
├───────────────────────BOUNDARY────────────────────────┤
│ │
│ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ │
│ │ Database │ │ External │ │ HTTP │ │
│ │ Adapter │ │ API │ │ Client │ │
│ └─────────────┘ └─────────────┘ └─────────────┘ │
└───────────────────────────────────────────────────────┘
- Unit tests: Test domain models and service layer with mocked adapters
- Integration tests: Test adapters with real external systems (DB, APIs)
- Contract tests: Verify adapters fulfill the port interface
- External database gets mocked at adapter boundary, not inside services
Test Doubles Taxonomy
<test_doubles> Understanding test double types aids in communicating test intent. This taxonomy was formalized by Gerard Meszaros in xUnit Test Patterns (2007):1
| Type | Purpose | When to Use |
|---|---|---|
| Stub | Returns predetermined values | When behavior doesn't affect test outcome |
| Mock | Verifies interactions occurred | When the interaction IS the behavior being tested |
| Fake | Working implementation (simplified) | When real implementation too slow/complex |
| Spy | Records calls for later verification | When need to verify after execution |
Key insight: Overuse of mocks often indicates testing implementation rather than behavior. Prefer stubs when possible; use mocks when interactions are the contract.
Test Design Process
<design_steps> When designing tests:
- Identify architectural boundaries in the system
- Determine what constitutes a "unit" (component, layer, module)
- Plan unit tests for each unit with dependencies mocked at boundaries
- Plan integration tests crossing boundaries with real implementations
- Ensure tests verify usage/requirements, not implementation details </design_steps>
<failure_response> When test fails:
- Read test to understand expected behavior
- Debug implementation to find why it doesn't meet expectations
- Fix implementation, never "fix" test to pass </failure_response>
<quality_criteria> Test quality requirements:
- Descriptive names explaining the requirement being checked
- Readable as documentation of system behavior
- Plan test cases based on usage, not implementation details
- Include comprehensive documentation (e.g., Javadoc for JUnit, Sphinx for Python) explaining what test ensures and special considerations
- Tests can have bugs or enforce wrong behaviors—always assess correctness </quality_criteria>
Test-Driven Development Workflow
<tdd_cycle>
- Write failing tests FIRST based on requirements (including desired usage patterns)
- Thoroughly document planned tests to guide implementation
- Stub planned tests with exceptions:
throw new IllegalStateException("Not implemented yet!")
- Implementation makes existing tests pass without test modification
- Tests are source of truth — never change tests to match broken code
- When debugging:
- Understand why test is failing
- Fix implementation to match test expectations
- Only modify tests if requirements changed or test has VERIFIED bug
- Treat test failures as implementation bugs, not test bugs
- Test bugs exist, but assume only after verifying implementation is correct </tdd_cycle>
<debugging_tip> Debug and trace logging: Effective way to probe program function during test execution. </debugging_tip>
Critical Anti-Patterns
<anti_patterns> Never:
- Mock the system under test itself (the component being tested)
- Mock within a cohesive unit (e.g., private methods, internal helpers of the unit under test)
- Change test assertions to match current behavior
- Write tests that mirror implementation rather than requirements
- Over-mock to the point tests don't validate real behavior
- Write tests that don't exercise code in module being tested (e.g., calculating result in test instead of using module-under-test)
- Mock to make tests pass — fix implementation instead </anti_patterns>
<design_smell> If tempted to mock internals of the unit under test: That's a design smell — refactor the code instead. </design_smell>
Framework-Specific Guidance
See language-specific skills for testing framework details:
- java-programmer: JUnit, Mockito, assertion patterns
- python-programmer: pytest, unittest, mocking strategies
- clojure-programmer: clojure.test, test.check
- racket-programmer: RackUnit, testing patterns
General principles across frameworks:
- Use framework's assertion methods instead of custom comparison logic
- Include descriptive assertion messages explaining business/technical reasons
- Organize tests into logical categories/suites
- Maintain consistent assertion styles within codebase
Planning and Scaffolding
<scaffolding_steps> Before implementing:
- Create interfaces, type signatures, abstract classes, and other definitional structures
- Create empty functions with step-by-step comments: "1. Setup data.", "2. Process data.", etc.
- Write tests after defining but NOT implementing code structures to create example API uses
- Examine example code for potential usage problems requiring scaffold refactoring </scaffolding_steps>
<maintainability_principles> Maintainability:
- Assume code maintained by junior engineers and other LLMs
- Prefer strongly defined structures based on idiomatic patterns for the language
- If uncertain, ask — user is senior engineer with answers or resources </maintainability_principles>
Common Mistakes
<common_mistakes>
Mechanical Mistakes
- Planning tests based on implementation instead of usage/requirements
- Creating tests that over-fit to specific implementation
- Removing existing documentation or comments (rephrase for consistency instead)
- Not documenting tests (every test needs comprehensive documentation)
- Using inconsistent assertion/verification styles across tests
- Not explaining business/technical reasons in assertion messages
Judgment Mistakes (Staff-Level Insights)
- Confusing "tests first" with "tests drive design": TDD is about using tests to discover design, not just writing tests before code
- Treating coverage metrics as quality proxies: 100% coverage with bad tests is worse than 70% coverage with good tests
- Not recognizing test difficulty as design feedback: If a unit is hard to test, the design is likely wrong—don't fight to mock, refactor instead
- Writing tests that specify implementation sequence: Tests should specify WHAT behavior occurs, not HOW or in what order
- Testing internal state rather than observable behavior: Tests should verify outputs and side effects, not implementation details
- Over-mocking to achieve isolation: If everything is mocked, the test validates mocks, not system behavior </common_mistakes>
Resources
Key Principles:
- Test Pyramid concept (Mike Cohn, 2009): more unit tests, fewer integration tests, even fewer E2E
- Arrange-Act-Assert pattern (Bill Wake, 2001) for test structure
- Given-When-Then (Dan North and Chris Matts, ~2006) for behavior specification
See also: Language-specific skills for framework-specific testing patterns (JUnit, pytest, clojure.test, RackUnit, PlUnit).
Footnotes
-
Gerard Meszaros. 2007. xUnit Test Patterns: Refactoring Test Code. Addison-Wesley. </test_doubles> ↩
이 스킬의 파일
1test-driven-development skill 질문
Claude Code에 test-driven-development skill을 어떻게 설치하나요?
npx degit Pyroxin/opinionated-claude-skills/opinionated-software-engineering/skills/test-driven-development ~/.claude/skills/test-driven-development를 실행합니다. Claude Code는 ~/.claude/skills(모든 프로젝트) 또는 .claude/skills(한 프로젝트)에서 skills를 로드하며, 설명이 작업과 일치할 때 skill을 사용합니다.
test-driven-development skill을 사용할 수 있는 클라이언트는 무엇인가요?
Agent Skills 형식을 읽는 모든 클라이언트(Claude Code, Codex, Gemini CLI, claude.ai(ZIP으로 업로드))가 사용할 수 있습니다. skill 내 스크립트는 클라이언트가 코드 실행을 허용하는 경우에만 실행됩니다.
테스트가 실패하면 어떻게 해야 하나요?
테스트를 읽고 기대되는 동작을 이해한 뒤, 구현부를 디버깅하여 실패 원인을 찾아 수정해야 합니다. 테스트를 통과시키기 위해 테스트 코드를 수정해서는 안 됩니다.
단위 테스트를 작성하기 어려운 경우에는 어떻게 해야 하나요?
테스트가 어렵다는 것은 설계가 잘못되었다는 신호입니다. 억지로 모크(mock)를 사용하려 하기보다 코드를 리팩터링해야 합니다.