unity-cli 플러그인
Skills for the `unity` CLI: live Editor control via the Pipeline package, editor/module installs, CI-friendly output.
unity-cli 플러그인 설치 방법
두 명령을 모두 Claude Code 안에서 실행하십시오. 첫 번째는 마켓플레이스를 한 번 추가하고, 두 번째는 플러그인을 설치합니다.
/plugin marketplace add ArkTarusov/unity-cli-plugin
/plugin install unity-cli@unity-cli-pluginunity-cli 구성 요소
플러그인 파일에서 읽어온 3개의 항목입니다.
Skills 3
작업이 일치하면 Claude가 로드합니다- unity-cli-core
Use when a task involves UnityCLI — Unity's standalone `unity` terminal command — or any automation built on the `unity` binary. Also use when `unity` returns "command not found", when unsure whether the tool exists, when scripting Unity with JSON/TSV output, or when checking Unity Editor connection status, sign-in state, or CLI diagnostics. Not for in-project SDK work with no CLI surface — Unity Services (UGS) backends, in-app purchases, or ads mediation.
- unity-editors
Use when installing or uninstalling Unity Editor versions or modules from the terminal, listing installed editors or available Unity releases, activating Unity licenses, opening projects or creating project skeletons from the command line (`unity projects new/create` mechanics — not a guided design-a-new-game flow), or replacing Unity Hub on CI machines and headless workers.
- unity-pipeline
Use when automating a running Unity Editor from the terminal via UnityCLI — entering play mode, running builds or tests, executing editor commands for scenes, GameObjects, prefabs, assets, materials, or settings, adding or removing UPM packages in the running Editor, polling build/recompile/bake status — or when `unity command` or `unity status` reports no connected Editor or a missing Pipeline package, or the Editor hangs or shows a modal dialog.
Claude Code에서 unity-cli 사용하기
Skills는 명령어가 필요하지 않습니다. 요청이 설명과 일치하면 Claude가 이를 읽습니다.
업데이트, 비활성화 또는 삭제
- 플러그인 업데이트 (shell)
- claude plugin update unity-cli@unity-cli-plugin
- marketplace 새로고침
- /plugin marketplace update unity-cli-plugin
- 일시적으로 비활성화
- /plugin disable unity-cli@unity-cli-plugin
- 삭제
- /plugin uninstall unity-cli@unity-cli-plugin
unity-cli의 스킬
- unity-pipelineArkTarusov/unity-cli-plugin
Use when automating a running Unity Editor from the terminal via UnityCLI — entering play mode, running builds or tests, executing editor commands for scenes, GameObjects, prefabs, assets, materials, or settings, adding or removing UPM packages in the running Editor, polling build/recompile/bake status — or when `unity command` or `unity status` reports no connected Editor or a missing Pipeline package, or the Editor hangs or shows a modal dialog.
4개 파일7스타 - unity-cli-coreArkTarusov/unity-cli-plugin
Use when a task involves UnityCLI — Unity's standalone `unity` terminal command — or any automation built on the `unity` binary. Also use when `unity` returns "command not found", when unsure whether the tool exists, when scripting Unity with JSON/TSV output, or when checking Unity Editor connection status, sign-in state, or CLI diagnostics. Not for in-project SDK work with no CLI surface — Unity Services (UGS) backends, in-app purchases, or ads mediation.
7스타 - unity-editorsArkTarusov/unity-cli-plugin
Use when installing or uninstalling Unity Editor versions or modules from the terminal, listing installed editors or available Unity releases, activating Unity licenses, opening projects or creating project skeletons from the command line (`unity projects new/create` mechanics — not a guided design-a-new-game flow), or replacing Unity Hub on CI machines and headless workers.
7스타
unity-cli 플러그인 질문
unity-cli 플러그인은 어떻게 설치하나요?
Claude Code에서 /plugin marketplace add ArkTarusov/unity-cli-plugin를 실행한 다음 /plugin install unity-cli@unity-cli-plugin을 실행하십시오.
unity-cli 플러그인에는 무엇이 포함되나요?
unity-cli은(는) 3개 스킬을(를) 묶습니다.
unity-cli 플러그인을 어떻게 업데이트하거나 삭제하나요?
shell에서 claude plugin update unity-cli@unity-cli-plugin를 사용하여 업데이트하거나 /plugin의 Installed 탭에서 수행하세요. 삭제하려면 /plugin uninstall unity-cli@unity-cli-plugin을 사용하세요.
unity-cli 플러그인의 라이선스는 무엇인가요?
플러그인 manifest에 명시된 대로 MIT입니다.