Unity MCP server
68 Unity MCP servers를 도구, 전송 방식, 스타, 다운로드 기준으로 비교하며, Claude Code, Cursor, VS Code, Codex용 설치 구성을 제공합니다.
2026년 11월 14일 업데이트 · GitHub, npm, PyPI 기준
Unity MCP server 비교
- 전송 방식
- stdio, remote
- 도구
- 16
- 언어
- c#
- 전송 방식
- stdio
- 도구
- 1
- 언어
- c#
- 전송 방식
- stdio
- 도구
- 1
- 언어
- c#
- 전송 방식
- stdio
- 도구
- 5
- 언어
- Python
- 전송 방식
- stdio
- 도구
- —
- 언어
- c#
- 전송 방식
- stdio
- 도구
- 5
- 언어
- c#
- 전송 방식
- stdio, remote
- 도구
- —
- 언어
- Python
- 전송 방식
- stdio
- 도구
- 6
- 언어
- JavaScript
- 전송 방식
- —
- 도구
- 33
- 언어
- c#
- 전송 방식
- stdio, remote
- 도구
- 24
- 언어
- JavaScript
- 전송 방식
- stdio
- 도구
- —
- 언어
- c#
- 전송 방식
- stdio
- 도구
- —
- 언어
- c#
| 서버 | 전송 방식 | 도구 | 언어 | 스타 | 다운로드, 30일 | 설치 |
|---|---|---|---|---|---|---|
| stdio, remote | 16 | c# | 4.6천 | — | 설치 | |
| stdio | 1 | c# | 310 | — | 설치 | |
| FunseaAI Unity MCPfunseaai/unity-mcp | stdio | 1 | c# | 310 | — | 설치 |
| stdio | 5 | Python | 66 | — | 설치 | |
| stdio | — | c# | 204 | 278 | 설치 | |
| stdio | 5 | c# | 30 | — | 설치 | |
| stdio, remote | — | Python | 0 | 645 | 설치 | |
| stdio | 6 | JavaScript | 0 | 8.9천 | 설치 | |
| — | 33 | c# | 2천 | — | 설치 | |
| stdio, remote | 24 | JavaScript | 5 | — | 설치 | |
| stdio | — | c# | 344 | — | 설치 | |
| stdio | — | c# | 344 | — | 설치 |
모든 Unity MCP server
Lets an AI client create, edit, and test Unity game objects, scenes, scripts, and runtime behavior through MCP tools and a CLI.
$com.IvanMurzak.GameDev.MCP.ServerEnables AI assistants to operate directly inside the Unity Editor for scene creation, script generation, and editor automation.
$funplay.unity.mcpEnables AI assistants to operate directly inside the Unity Editor for scene creation, script generation, and editor automation.
$FunseaAI.Unity.McpGives AI clients accurate Unity API signatures, namespaces, class references, and deprecation warnings for Unity 2022, 2023, and 6.
$claude mcp add unity-api-mcp -- uvx unity-api-mcpConnect AI clients directly to Unity or Godot editors to control scenes, scripts, physics, materials, and build projects.
$claude mcp add glade-mcp -- uvx gladekit-mcpEnables AI coding agents to inspect, control, and verify live Unity Editor sessions through a low-token command-line interface.
$claude mcp add hera-agent-unity -- npx -y hera-agent-unityLets AI agents discover capabilities, submit durable jobs, and retrieve artifacts and receipts through one hosted execution API.
$claude mcp add hydracept-public -- uvx hydraceptGenerates buildable Compose Multiplatform apps, Unity mobile games and Ktor backends locally from tested templates.
$claude mcp add cmpose -- npx -y @cmpose/mcpConnects AI assistants to the Unity Editor to manipulate scenes, manage GameObjects, install packages, and run tests.
Lets coding agents monitor real-player game telemetry, analyze performance, triage errors, and run automated playtest bots.
$claude mcp add glitchless -- npx -y glitchless-mcpLets AI agents control the Unity Editor to manage scenes, prefabs, assets, shaders, Timeline, tests, and builds.
$IsuzuUnityCliEnables AI agents to drive the Unity Editor by providing tools for diagnostics, asset authoring, scene manipulation, and C# script execution.
$IsuzuUnityCliSearch and download free CC0 GLB models and game asset packs or submit new assets on behalf of a user.
$claude mcp add 3dassets -- npx -y 3dassets-mcpTurn prompts into production-ready game assets including animated characters, textures, terrain, VFX, and HUDs for major game engines.
$claude mcp add mcp -- npx -y @gripforgeai/mcpLets an AI client control the Unity Editor to create scenes, edit C# scripts, manage assets, run tests, profile, and build.
Lets an AI client inspect Plastic SCM and Unity Version Control workspaces, review changes, and run guarded checkins and merges.
$claude mcp add unity-version-control-mcp -- npx -y @proanima/uvcs-mcpHelps game developers prepare and publish Steam store pages, achievements, and settings using AI-driven checks and automation.
$claude mcp add steamworks-mcp -- uvx steamworks-mcpEnables AI agents to draw in a live Aseprite editor, perform art QA sweeps, and export Unity-ready sprite sheets with baked pivots.
$claude mcp add aseprite-live-mcp -- uvx aseprite-live-mcpProvides AI assistants structured access to Unity project files, including scenes, prefabs, scripts, and assets, without requiring the Unity Editor.
$claude mcp add unity-mcp-server -- npx -y unity-mcp-serverProvides AI coding assistants with documentation, live API tools, and workflow prompts for the horizOn game backend-as-a-service.
$claude mcp add horizon-mcp -- npx -y horizon-mcpTurns Project PLATEAU 3D city data into scene-editing and glTF export tools for creative LLM agents.
$claude mcp add plateau-creative-mcp -- npx -y @yodolabs/plateau-creative-mcpReduces token usage for Unity MCP by providing a compact facade that enables on-demand tool discovery and batched operations.
Publish web games to Gamealia by automating SDK integration, autotesting, listing creation, and build uploads through an AI assistant.
$claude mcp add gamealia-mcp -- npx -y gamealia-mcpConnects AI assistants to the Unity Editor and Unity Hub to author scenes, build and test games, and inspect performance.
Checks Expo, React Native, Android, iOS and Unity releases for store risks before submission, from an AI client or CLI.
$claude mcp add mimi-seed-sdk -- npx -y @yoonion/mimi-seed-mcpLets AI coding agents inspect game and app builds, decompile binaries, compare builds, and port games between engines with proof checks.
$claude mcp add reverseport -- npx -y reverseportAllows an AI client to create and modify AnimationClips and AnimatorControllers in Unity using natural language commands.
Enables AI agents to generate, organize, and manage high-quality 3D assets and interactive environments for Three.js, Roblox, Unity, and Unreal Engine.
Indexes owned digital assets from Unity, Fab, Megascans, Gumroad, and Cosmos to provide semantic and visual search for AI coding agents.
$https://github.com/Tanshaydar/Quartermaster/releases/download/v1.5.0/Quartermaster-mcp-windows-x64.zipEnables AI assistants to control the Unity Editor, manipulate scene objects, manage assets, and execute C# scripts via a local bridge.
$claude mcp add patina-unity-mcp -- npx -y com.taygunsavas.patina-unity-mcpGenerates rigged characters, props, textures, maps, VFX and HUD kits from prompts and writes engine-ready assets into a game project repo.
Allows an AI client to inspect and modify Unity ParticleSystem components using natural language commands or RQL queries.
Enables AI assistants to create and manipulate editable 3D meshes in Unity ProBuilder using natural language commands.
Enables AI agents to manage Unity Gaming Services LiveOps, analyze build sizes, and perform store compliance checks.
Lets AI clients manage Meta Quest VR devices, deploy and control apps, trace performance, and search Horizon OS documentation.
Enables AI clients to control the Unity Editor by inspecting scenes, editing GameObjects, running playtests, and managing assets through structured tools.
Allows AI agents to control the Unity Editor externally through tools for scene manipulation, GameObject management, and editor automation.
Generates LPC pixel-art character spritesheets and exports them for use in Godot, Unity, and web engines.
$claude mcp add lpc-character-mcp -- uvx lpc-character-mcpAllows AI agents to inspect and control a running instance of Broforce via the Unity Inspector Mod for modding and debugging.
Enables AI coding agents to play, test, and debug web, Unity, and native games using virtual time, input emulation, and state watching.
Enables AI agents to edit VRChat avatars in Unity by modifying outfits, BlendShapes, shaders, and materials through natural language.
Expose .NET application methods, prompts, and resources as MCP tools using a SignalR-based bridge architecture.
Bridges MCP clients like Claude and Cursor to Unity, Godot, or Unreal Engine plugins via SignalR to enable AI-driven game development.
Enables AI agents to detect game engines and perform native binary analysis, hex editing, and patching on local game files.
$claude mcp add universal-game-modder -- npx -y universal-game-modderA local-first memory server that provides game developers with specialized vocabulary, types, and tags for project lore and technical decisions.
Enables AI agents to generate consistent 2D game assets including sprites, animations, tiles, maps, and music for various game engines.
$claude mcp add --transport http sprixen-mcp https://api.sprixen.com/v1/mcpProvides an edit-settle-verify loop and observation tools for AI agents working within the Unity and Godot game editors.
$claude mcp add playcal -- uvx playcalEnables AI agents to access game music loops, export engine-ready kits, and write code for playing music in game engines.
$claude mcp add loopsmith-mcp -- npx -y loopsmith-mcpPatches offline single-player game save files to unlock all CGs, galleries, and recollection rooms using byte-level editing and diffing.
$https://github.com/xixi048/create-all-cg-save/releases/download/v1.3.0/create-all-cg-save-1.3.0.mcpbEnables AI assistants to operate directly inside the Unity Editor to create scenes, generate scripts, simulate input, and automate play mode.
Unity MCP 질문
가장 좋은 Unity MCP server는 무엇인가요?
AI Game Developer: MCP for Unity, Unreal and Godot가 HostedMCP의 Unity MCP server 중 문서, 활동, 스타, 다운로드 기준으로 1위이며, 그 뒤를 Funplay Unity MCP, FunseaAI Unity MCP가 잇습니다.
공식 Unity MCP server가 있나요?
아직 공식 Unity MCP server는 등록되지 않았으며, 위 서버들은 커뮤니티 프로젝트입니다.
어떤 Unity MCP server가 원격으로 작동하나요?
7 servers가 원격(HTTP) 서버로 실행될 수 있으며, AI Game Developer: MCP for Unity, Unreal and Godot, Hydracept, Glitchless, 3DAssets.dev 등이 포함됩니다.
Claude Code에 Unity MCP server를 어떻게 설치하나요?
AI Game Developer: MCP for Unity, Unreal and Godot의 경우 `com.IvanMurzak.GameDev.MCP.Server`를 실행합니다. 각 서버 페이지에는 Cursor, VS Code, Codex, Claude Desktop용 구성이 있습니다.