Skill vectorization
✓ VerificadoDiseña, implementa y revisa código optimizado con SIMD en .NET usando TensorPrimitives, hardware intrinsics y tipos vectoriales.
- Estrellas en GitHub
- 5942
- Archivos
- 1
- Último commit
- 11 nov 2026
- Licencia
- MIT
- Herramientas permitidas
- —
¿Qué hace la skill vectorization?
vectorization es una agent skill. Diseña, implementa y revisa código optimizado con SIMD en .NET usando TensorPrimitives, hardware intrinsics y tipos vectoriales.
Resumen generado a partir del SKILL.md de la skill.
Sobre la skill vectorization
Los desarrolladores que trabajan en aplicaciones .NET de alto rendimiento utilizan esta SKILL para diseñar, implementar y revisar código optimizado con SIMD. Se centra en transformar bucles escalares en operaciones vectorizadas utilizando TensorPrimitives, hardware intrinsics y diversos tipos vectoriales como Vector128, Vector256 y Vector512. Esta habilidad está dirigida a ingenieros que necesitan mejorar el rendimiento computacional manteniendo una estricta seguridad de memoria y preservando el contrato escalar original.
Cuando un agente carga esta SKILL, proporciona reglas de decisión y comprobaciones de validación para escribir código portátil y acelerado por hardware. Guía al usuario en la selección de la API de nivel más alto disponible antes de pasar a la implementación manual, asegurando que no se omitan innecesariamente las aceleraciones existentes del framework. El proceso se basa en comparar las nuevas implementaciones con líneas base escalares usando BenchmarkDotNet y verificar la corrección en diferentes arquitecturas y longitudes de entrada. Produce estructuras de código optimizadas que incluyen el manejo adecuado de residuos (tail handling), helpers para entradas pequeñas y protecciones específicas de la plataforma.
Lo que un agente puede hacer con ella
- 1Vectorizar bucles escalaresConvierte bucles escalares existentes en versiones optimizadas con SIMD usando TensorPrimitives o hardware intrinsics.
- 2Revisar la corrección de código SIMDAudita implementaciones vectorizadas existentes para verificar la seguridad de memoria, el manejo de residuos y la equivalencia de contrato.
- 3Validar mejoras de rendimientoUtiliza herramientas de benchmarking para justificar la complejidad de añadir rutas vectoriales más anchas como Vector512.
- 4Garantizar la portabilidad de la plataformaImplementa operaciones vectoriales multiplataforma que recurran al comportamiento escalar cuando no haya soporte de hardware disponible.
Escrito a partir del SKILL.md de la skill. Cada caso de uso se verifica con una cita del mismo.
Cómo instalar la skill vectorization
Cada comando copia la carpeta de la skill al directorio de skills del cliente. Reinicia el cliente o inicia una nueva sesión para cargarla.Instalar la skill vectorization en Plugin
/plugin marketplace add dotnet/skills /plugin install dotnet-advanced@dotnet-agent-skills
Instalar la skill vectorization en Claude Code
~/.claude/skills/vectorization/SKILL.md
$ npx degit dotnet/skills/plugins/dotnet-advanced/skills/vectorization ~/.claude/skills/vectorizationInstalar la skill vectorization en Claude Code (project)
.claude/skills/vectorization/SKILL.md
$ npx degit dotnet/skills/plugins/dotnet-advanced/skills/vectorization .claude/skills/vectorizationInstalar la skill vectorization en Codex
~/.agents/skills/vectorization/SKILL.md
$ npx degit dotnet/skills/plugins/dotnet-advanced/skills/vectorization ~/.agents/skills/vectorizationInstalar la skill vectorization en Gemini CLI
~/.gemini/skills/vectorization/SKILL.md
$ npx degit dotnet/skills/plugins/dotnet-advanced/skills/vectorization ~/.gemini/skills/vectorizationInstalar la skill vectorization en Claude.ai
npx degit dotnet/skills/plugins/dotnet-advanced/skills/vectorization vectorization && zip -r vectorization.zip vectorization # claude.ai → Customize → Skills → + → Create skill → Upload a skill → vectorization.zip
Verificaciones automáticas
Ejecutado 14 nov 2026Informe completo →Superó nuestras comprobaciones automáticas. No es una auditoría de seguridad: lee los scripts antes de dejar que un agente los ejecute. Cómo funcionan las verificaciones
- Repositorio de origen vinculado y accesibledotnet/skills/plugins/dotnet-advanced/skills/vectorization is public and reachablegithub.com/dotnet/skills/tree/HEAD/plugins/dotnet-advanced/s ↗Aprobado
- Licencia de código abierto (OSI)MITspdx.org/licenses/MIT.html ↗Aprobado
- Commit o lanzamiento en el último añoLast commit 2026-11-11github.com/dotnet/skills/commits ↗Aprobado
- Sin descargar y ejecutar ni robo de credenciales en los scriptsNo scripts in the skill folderAprobado
- Sin instrucciones ocultas en SKILL.mdNo override phrases, safeguard switches, credential requests or hidden charactersgithub.com/dotnet/skills/blob/HEAD/plugins/dotnet-advanced/s ↗Aprobado
- Las herramientas preaprobadas están acotadasNo pre-approved tools; the agent asks before using onegithub.com/dotnet/skills/blob/HEAD/plugins/dotnet-advanced/s ↗Aprobado
SKILL.md
Ver en GitHub.NET SIMD vectorization
Produce a portable optimization that preserves the scalar contract, remains memory-safe at every length, and earns its complexity with measured results. Read the official SIMD and hardware-intrinsics guidance first and follow its comprehensive implementation templates. In particular, use its self-contained per-width dispatch, dedicated small-input handling, loop, and remainder shapes rather than reducing them to a chain of width checks. This skill supplies the decision rules and validation checks to apply while changing real code.
Inputs and prerequisites
Discover these from the repository before asking the user:
| Input | Required | What to establish |
|---|---|---|
| Scalar implementation and tests | Yes | Existing contract, representative call sites, and supported overlap |
| Target frameworks and platforms | Yes | Available SIMD APIs and architectures that must behave consistently |
| Build and test workflow | Yes | The repository's normal commands and how to launch separate test processes |
| Representative workload or benchmark | For optimization | Typical input sizes and the baseline to beat |
Do not add a package merely because an API exists there. First check the target framework and the project's existing dependency/versioning policy.
Core rules
- Use the highest-level API that matches the contract, then stop.
Span<T>andstringoperations,TensorPrimitives, and tensor types already accelerate many operations. LINQ reductions such asSum,Min,Max, andAveragecan also accelerate when the source exposes its underlying span. Verify empty-input and floating-point behavior rather than assuming similarly named operations are interchangeable. Once an existing API preserves the contract, use it instead of continuing into handwritten SIMD. Before writing an explicit loop, name the framework APIs considered and why none applies. Fixed-shapeSystem.Numericstypes remain appropriate for graphics and similar domains. - Start new explicit SIMD loops with
Vector128<T>. It is accelerated across the broadest hardware set. Add wider fixed-width paths only when measurements justify them. - Keep platforms consistent. Prefer cross-platform operations on the fixed-width vector types;
they lower to the appropriate target instructions. For example,
(vector & mask) == Vector128<byte>.Zerobecomespteston x86/x64. Use architecture-specific intrinsics only for a measured gap, guard them withIsSupported, and retain equivalent portable or scalar behavior. - Read
IsHardwareAccelerated,IsSupported, andCountdirectly. The JIT treats them as constants, so caching them adds no value and obscures which branches disappear. - Prefer operators where they are clear. Parenthesize expressions that mix bitwise and comparison operators so precedence is explicit.
If the task is review-only, do not rewrite the code. Report correctness and memory-safety defects before performance opportunities.
Authoring checklist
- Contract: identify behavior for empty and short inputs, overlap, overflow, NaN, signed zero, ordering, and exceptions before changing the implementation.
- Framework gate: inspect the target framework and existing package references, then compile or probe the highest-level candidate API with the required edge cases. A small contract adapter, such as preserving special empty-input behavior, does not justify reimplementing the operation. If the API preserves the contract, use it and stop; do not claim it is unavailable without checking.
- Structure: for new explicit SIMD, implement
Vector128<T>and scalar first. Only after measurements justify wider paths, checkVector512<T>, thenVector256<T>, optionalVector<T>,Vector128<T>, and finally scalar. Omit paths the implementation does not need. Each outer fixed-width guard checks only itsIsHardwareAcceleratedproperty and, for generic element types,IsSupported. Inside that block, run the width-specific helper when the input has at leastCountelements; otherwise run a dedicated small-input helper, then return. Do not put the length check in the outer guard and fall through to repeat dispatch at narrower widths. Keeping each supported-width block self-contained lets the JIT remove unsupported blocks and avoids redundant work on common small inputs. - Loads and stores: prefer span-based
Vector128.Create(span)andCopyTo; the JIT keeps them efficient and they require no pinning or reference arithmetic. Unsafe loads and stores are largely unnecessary. When a path genuinely must walk a buffer by managed reference, use the element-offsetLoadUnsafe(ref T, nuint)andStoreUnsafeoverloads rather than pointers or manually advanced references. - Empty inputs: in a reference-based path, obtain the starting reference with
MemoryMarshal.GetReference(span)orMemoryMarshal.GetArrayDataReference(array), not by indexing element0. - Unsupported element types: the fixed-width vectors support primitive numeric element types,
not
charorbool. Reinterpret withMemoryMarshal.CastorAs<TFrom, TTo>; reinterpretation changes only the type, not the bits. Keep Boolean data as0or1and characters as valid UTF-16, normalizing results before storing when necessary. - Offsets: prove the input contains a full vector before subtracting
Countor converting an index tonuint; otherwise a negative value becomes a huge unsigned offset. - Managed references: do not form references before the start or past the end of a span, including a one-past-end reference. The runtime permits a non-dereferenced managed pointer exactly one past an object or array, but this guidance intentionally prohibits the pattern because it is fragile and easy to misuse. Keep the base reference in range and express traversal with an element offset.
- Remainders: cover every length, including
0,Count - 1,Count,Count + 1, and nonmultiples of each width. Once the input contains a full vector, keep the tail vectorized by reprocessing the last full vector. An idempotent operation can fold that overlap in directly. A non-idempotent operation must useConditionalSelectto replace repeated lanes with the operation's identity before folding them in. This is the JIT-recognized general pattern; it can reduce a zero-identity selection to a bitwise mask while retaining broader optimization opportunities. For in-place transforms, preserve the original tail values before overlapping stores and write only valid results. - Buffer overlap: choose a traversal direction or staging strategy that prevents stores from corrupting values not yet loaded.
- Numeric behavior: account for floating-point reassociation, NaN and signed-zero semantics,
checked or unchecked integer overflow, and endianness where the algorithm depends on byte order.
NativeandEstimateoperations can intentionally relax precision or IEEE edge-case behavior; use them only when the contract permits it and measurements justify them.
The official guidance contains the complete dispatch, small-input, unrolling, and remainder
templates; use those for the full implementation. The following excerpt illustrates only the inner
safe Vector128<T> loop for an in-place elementwise transform, after its self-contained dispatch
block has established at least one full vector. Transform represents the operation being
implemented:
Span<int> tail = data.Slice(data.Length - Vector128<int>.Count);
Vector128<int> end = Vector128.Create<int>(tail);
Span<int> remaining = data;
while (remaining.Length >= Vector128<int>.Count)
{
Vector128<int> values = Vector128.Create<int>(remaining);
Transform(values).CopyTo(remaining);
remaining = remaining.Slice(Vector128<int>.Count);
}
if (!remaining.IsEmpty)
{
Transform(end).CopyTo(tail);
}
The early end load preserves original values before overlapping stores. For a read-only reduction,
load the same final span after the main loop and use ConditionalSelect to replace already-processed
lanes with the operation's identity. Do not substitute LoadUnsafe/StoreUnsafe or a scalar
epilogue merely to avoid span bounds checks.
Testing checklist
- Compare the optimized implementation with the scalar contract across boundary lengths, randomized values, empty inputs, supported overlap, and numeric edge cases. Cover every implemented width and the scalar path with inputs both large enough and too small to benefit.
- Exercise every implemented width and the scalar fallback in separate processes. On x86/x64
CoreCLR,
DOTNET_EnableAVX2=0disables AVX2 andDOTNET_EnableHWIntrinsic=0disables hardware intrinsics. Use the repository's normal test command and do not change these process-wide settings inside a unit test. These settings do not change code already compiled as ReadyToRun or ahead of time, so confirm the target code is JIT-compiled when using them to force a path. - For unsafe loads and stores, use guard-page or equivalent boundary tests when available. Put the inaccessible page after the buffer for forward iteration and before it for backwards iteration, and include nonmultiple lengths. An ordinary array allocation does not reliably expose an out-of-bounds read.
Benchmarking
Use BenchmarkDotNet to measure representative small and large inputs before keeping the added
complexity. Compare scalar, Vector128<T>, and each wider implemented path in the same run. Small
inputs can be slower because setup dominates, and speedups are rarely the theoretical vector-width
multiple because memory throughput, alignment, and latency still apply. Report throughput or time
with noise context and, when relevant, generated code size or instruction counts. Control allocation
alignment for stable measurements or randomize it to observe the distribution. A wider vector is
not automatically faster.
If the project cannot target the required framework, run the relevant architecture, or execute the fallback configuration, state exactly which path remains unverified. Do not claim success from a default-hardware test alone.
Completion contract
- Authoring: leave the scalar contract covered by tests; identify the framework or SIMD layer selected; report measurements for the representative workload; name any architecture or fallback path that could not be exercised.
- Review: report only concrete findings, ordered by correctness, memory safety, portability, tests, then performance evidence. If none remain, say so directly.
- Do not call an optimization complete when it only builds, only passes on the current machine, or has no comparison against the scalar baseline.
Review checklist
Review in this order:
- Scalar-contract equivalence, including signed zero, NaN, overflow, and relevant endianness
- Reuse of an existing accelerated framework API
- Tail correctness for idempotent versus non-idempotent work
- Memory safety, unsigned offset arithmetic, empty inputs, and overlapping buffers
- Portable dispatch and behaviorally equivalent fallbacks
- Tests that force each width and the scalar path
- Benchmarks that justify explicit SIMD and additional widths
Archivos de esta skill
1Preguntas sobre la skill vectorization
¿Cómo instalo la skill vectorization en Claude Code?
Ejecuta npx degit dotnet/skills/plugins/dotnet-advanced/skills/vectorization ~/.claude/skills/vectorization. Claude Code carga las skills desde ~/.claude/skills (todos los proyectos) o .claude/skills (un proyecto) y usa una skill cuando su descripción coincide con la tarea.
¿Qué clientes pueden usar la skill vectorization?
Cualquier cliente que lea el formato Agent Skills: Claude Code, Codex, Gemini CLI y claude.ai (subir como ZIP). Los scripts de la skill se ejecutan solo donde el cliente permite la ejecución de código.
¿Qué debería usar primero al optimizar bucles en .NET?
Usa la API de nivel más alto que cumpla con el contrato, como Span<T>, operaciones de strings o TensorPrimitives, antes de escribir bucles SIMD explícitos.
¿Cómo debería empezar a escribir nuevos bucles SIMD explícitos?
Comienza con Vector128<T>, ya que cuenta con aceleración en el conjunto de hardware más amplio, y solo añade rutas más anchas si las mediciones lo justifican.
¿Cómo puedo probar diferentes conjuntos de instrucciones de hardware en mis tests?
Usa variables de entorno como DOTNET_EnableAVX2=0 o DOTNET_EnableHWIntrinsic=0 en procesos de prueba separados para desactivar funciones específicas.