BeatDesign MCP server
Commit 4. Nov. 2026Ermöglicht es einem AI Agent, eine Infinite Canvas und einen Video-Editor zu verwalten, um Bild- und Video-Workflows lokal zu erstellen.
Auch bekannt als BeatAPI/BeatDesign
- Stars
- 357
- Tools
- —
- Downloads, 30 Tage
- —
- Neueste Version
- 0.2.1
- Letzter Commit
- 4. Nov. 2026
- Lizenz
- Apache-2.0
Was ist BeatDesign MCP?
BeatDesign ist ein MCP server. Ermöglicht es einem AI Agent, eine Infinite Canvas und einen Video-Editor zu verwalten, um Bild- und Video-Workflows lokal zu erstellen.
Zusammenfassung generiert aus dem README des Projekts
Über BeatDesign MCP server
BeatDesign bietet einen Local-first-Workspace für die Erstellung von Bild- und Videoinhalten über eine Infinite Canvas und einen browser-nativen Editor. Es ist für Creator konzipiert, die ihren gesamten kreativen Workflow auf der eigenen Maschine verwalten möchten, anstatt sich auf reine Cloud-Plattformen zu verlassen. Nutzer können Prompts, Medien und Nodes auf einer Canvas organisieren, um Ideen zu verzweigen, und diese Ergebnisse anschließend in eine Timeline überführen, um sie zu schneiden, Audio zu mixen und Captions hinzuzufügen.
Developer können verschiedene MCP-fähige Agents wie Claude Code, Cursor oder Windsurf anbinden, um mit denselben Projekten zu interagieren, die auch im Browser sichtbar sind. Der Server bietet bis zu 38 MCP Tools zur Verwaltung von Skills, Assets und Editor-Operationen. Während das lokale Importieren und Editieren keinen API Key erfordert, können Nutzer einen BeatAPI Key bereitstellen, um Media-Generierung und Analysen zu aktivieren. Das System unterstützt sowohl stdio als auch HTTP Transports für die Agent-Kommunikation.
Was du damit machen kannst
- 1Automatisierte Video-AssemblierungGib einem AI Agent den Befehl, spezifische Clips zu nehmen, sie auf einer Timeline anzuordnen und ein Logo-Overlay anzuwenden.
- 2Visuelle Workflow-OrganisationNutze die Infinite Canvas, um verschiedene Nodes zu verbinden, unterschiedliche Generationen zu vergleichen und Outputs wiederzuverwenden.
- 3Lokales Media-EditingTransformiere Canvas-Ergebnisse in eine Timeline, um Clips zu schneiden, Audio zu mixen und MP4-Dateien direkt im Browser zu exportieren.
Geschrieben aus dem README des Projekts. Jeder Use Case wurde gegen ein Zitat daraus geprüft.
Automatisierte Checks
Geluften am 12. Nov. 2026Vollständiger Bericht →Noch nicht verifiziert. Ein Server benötigt einen Score von 80, keine kritischen Befunde und genug Daten für unsere Prüfung. Wie die Checks funktionieren
- Source Repository verknüpft und erreichbarBestanden
- Open Source Lizenz (OSI)Bestanden
- Commit oder Release im letzten JahrBestanden
- Package-Name ähnelt keinem populären PackageNicht geprüft
- Remote Endpoint nutzt HTTPSNicht geprüft
- Destruktive Tools sind markiertNicht geprüft
- Keine versteckten Anweisungen an das ModellBestanden
- Kein kritischer Hinweis im Paket oder seinen AbhängigkeitenNicht geprüft
README
Auf GitHub ansehenBeatDesign is an independent, open-source, local-first workspace for AI image and video creation. It is built for people who want the connected creative flow of tools such as Higgsfield, with a workspace they can run, inspect, and extend on their own machine.
Latest release — v0.2.5 · October 2026
Available in GitHub Release v0.2.5 and @beatapi/beatdesign-workbuddy@0.2.5. WorkBuddy marketplace review and availability are tracked separately.
For an existing source checkout, stop BeatDesign, run git pull --ff-only, pnpm install --frozen-lockfile, pnpm db:push, then restart pnpm dev:agent (or your usual UI/MCP commands). Keep your local data directory; no reinstall or project reset is needed.
- Project settings: edit names and descriptions, upload or select a cover, and reset to an automatic image or local video poster. A manual cover stays selected after later imports and generations. Open the settings icon on a project card or workspace header.
- Consistent generation versions: Canvas previews and Take selection agree on the latest successful output; manual selections and concrete timeline Assets are preserved.
- Faster project entry: choosing Canvas or Studio creates one project and opens it directly, with retry protection.
- Reliable audio export: MCP timeline rendering preserves clip gain across sequential shots, with peak protection for overlapping audio.
- 30 MCP tools: Agents can update project settings through the same revision-checked command path as the UI. Canvas undo/redo can save an intentionally empty canvas; Windows test portability and narrow-screen layout are improved.
Already available: tail-frame continuation, Canvas-to-Editor handoff, image overlays, styled SRT captions, browser-native MP4 export, and MCP timeline rendering. Browser export needs no system FFmpeg; MCP frame extraction needs ffmpeg, and MCP timeline rendering also needs ffprobe.
Change details · Project settings · Current scope and roadmap
Current source (unreleased) adds persistent Canvas groups and arrangement, Asset folders, exact-version Elements and reusable local workflow templates, with 38 MCP tools. These changes are not in the v0.2.5 npm package. Organization guide.
Two creative modes, one Project
Infinite Canvas
Drop in prompts, images, video, and audio. Connect nodes, branch ideas, compare generations, reuse outputs, and keep the full visual workflow inside one project.
Video Editor
Turn Canvas results into a local timeline. Trim, split, move, mix audio, place and transform image overlays, style SRT captions, create alternate AI Takes, preview, and export MP4 in the browser.
Studio provides a focused generation surface. Assets keeps every imported and generated file available across Canvas, Editor, and MCP.
Why BeatDesign
- Local by default. Projects, media, Canvas state, timelines, and generation history stay in your local workspace.
- Canvas and Editor stay connected. A generated result becomes a reusable project Asset instead of disappearing inside one tool.
- Bring your own Agent. Codex, Claude Code, Cursor, and other MCP hosts can inspect and update the same Project you see in the browser.
- Bring your own generation access. BeatAPI is the built-in provider. Local importing, arranging, editing, previewing, and exporting do not require an API key.
- Fork-friendly foundations. Provider adapters, project storage, and the command layer are explicit extension points.
From idea to finished video
Prompt or local media
↓
Infinite Canvas ─── connect, generate, branch, compare
↓
Shared Assets ───── images, video, audio, extracted clips
↓
Video Editor ────── trim, arrange, preview, export MP4
↑
Any MCP Agent ───── works in the same local Project
Quick start
Requirements include Node.js 22+, pnpm 10+, and a current Chrome browser on macOS or Windows.
git clone https://github.com/BeatAPI/BeatDesign.git
cd BeatDesign
pnpm install
pnpm db:push
pnpm dev
Open http://127.0.0.1:3020.
Use the language menu to choose English, Chinese, or Japanese. Current source remembers the choice in this browser for 400 days, renewed on each visit, including when reopening an old localized link. Use the same local hostname; another browser, private session, or cleared site data needs a new choice.
Add your own BeatAPI API key only when you want to generate or analyze media, or use AI redo. Selecting a local file does not upload it to a provider.
Choose how to run BeatDesign
| Command | Starts |
|---|---|
pnpm dev |
The visual workspace |
pnpm dev:agent |
The visual workspace and local HTTP MCP endpoint |
pnpm mcp |
The stdio MCP server for coding Agents |
Use BeatDesign with an Agent
Current source exposes 38 local MCP tools (v0.2.5 packages expose 30) for Skills, Projects, Assets, Canvas, generation, and Editor operations, including built-in Skill discovery and authoritative MP4 timeline rendering. Agent changes use the same project services and become visible in the browser workspace.
After connecting your MCP host, you can ask:
Open my latest BeatDesign project, add these clips to a timeline, place the logo overlay, adjust the subtitles, and leave the Editor open for review.
Platform compatibility
| Coding Agent / platform | Status | Quick setup |
|---|---|---|
| Claude Code | ✅ Supported | Plugin or MCP config |
| Codex | ✅ Supported | Plugin setup |
| ZCode | ✅ Supported | MCP config |
| OpenCode | ✅ Supported | MCP config |
| Cursor | ✅ Supported | MCP config |
| Windsurf | ✅ Supported | MCP config |
| VS Code + GitHub Copilot | ✅ Supported | MCP config |
| Cline / Roo Code | ✅ Supported | MCP config |
| Qwen Code | ✅ Supported | MCP config |
| Gemini CLI | ✅ Supported | MCP config |
| Hermes Agent | ✅ Supported | MCP config |
| Kiro | ✅ Supported | MCP config |
| Trae | ✅ Supported | MCP config |
| WorkBuddy | ✅ Supported | Connector setup |
| QwenWork | ✅ Supported | HTTP connector |
| Doubao Work | ✅ Supported | HTTP connector |
Open the full Agent integration guide →
What works today
- Image and video generation plus Standard and Deep video analysis.
- Image, video, audio, generation, timeline, and text nodes on the Canvas.
- Project Assets shared across Studio, Canvas, Editor, and MCP.
- Non-destructive timeline editing with image, video, audio, movable image overlays, and styled SRT caption tracks.
- Local preview and browser-side H.264/AAC MP4 export with WebCodecs and Mediabunny.
- English, Chinese, and Japanese interfaces.
- Local stdio and Streamable HTTP MCP transports.
BeatDesign currently focuses on local, short-form creative workflows. Hosted collaboration, multiple named timelines, advanced transitions, speed controls, waveforms, and desktop packaging remain outside the current release.
See the complete shipped and planned scope →
Project guides
License
BeatDesign is licensed under Apache License 2.0. BeatAPI and BeatDesign trademarks, third-party model access, and bundled third-party components remain subject to their respective terms. See third-party notices and trademark policy.
BeatDesign MCP Fragen
Was kann ein MCP Agent mit BeatDesign machen?
Agents können Projekte inspizieren und aktualisieren, Assets verwalten, Canvas-Tools nutzen und Timeline-Rendering für MP4s durchführen.
Benötige ich einen API Key, um den Editor zu nutzen?
Nein, das lokale Importieren, Anordnen, Editieren, Vorschauen und Exportieren erfordert keinen API Key.